Showing posts with label space. Show all posts
Showing posts with label space. Show all posts

Wednesday, March 8, 2017

Space Oddities Pushing Your Sketching Boundaries in Barcelona

Space Oddities Pushing Your Sketching Boundaries in Barcelona




Contact: isabel@pushingyoursketchingboundaries.com for information and a registration form.

Poblenou is one of the most interesting areas in Barcelona city, it is an extensive neighborhood of Barcelona (Sant Martí district) that borders to the Mediterranean sea to the south and many others districts, like the Eixample, Horta-Guinardó and Sant Andreu. Its layout was designed by Ildefons Cerdà, following the same characteristics of the Eixample similar to the Paris remodelling. Nevertheless this area instead of becoming residential like the Eixample it was formerly an industrial area. Now it is a mix of both, you can find wonderful and modern buildings like Torre Agbar, designed by Jean Nouvel, and you can also found wonderful beauties like old fashion factories, earning it its sobriquet of the Catalonian Manchester.


From our centrally located base (the DHUB Museum) we will explore BCN’s Poblenou in detail with six different locations for the 3 day workshop and you would be experiencing them all, from 22@ area, la Rambla del Poblenou, the Mercat dels Encants, the AGBAR tower, Can Framis Museum and many more.


Visit map with all the locations


Join Urban Sketchers Isabel Carmona, Swasky and Lapin for 3 full days workshop that will get you to know Barcelona intimately and to develop your personal urban sketching techniques.


The workshop will be hosted at the DHUB Museum at the “El Clot-Josep Benet” Library where we will start and end each day and we will put up a developing exhibition of our the work created during each day in their gallery space.


Main Theme:

Architecture and space. How do we represent space? Drawing is a matter of believes, do you believe in perspective?
It will be fun but hard work, as you will be experimenting with perspective and spatial representation all the  time, learning about different ways of drawing what you see from different viewpoints, some more traditional than others. There are multiple viewpoints in urban sketching.
There will be multiple opportunities to try out various sketching techniques without fear, and we will share the work we do and discuss our findings intensely.  
Each of the instructors will explore different ways of representing space in urban sketching.


The wider view   (Isabel)

On choosing views and scenes to draw and paint we will look at wide panoramas inside and outside and explore various ways of tackling these views from focusing and noticing the space between objects to fish eyes views, “Escher” style, or simply taking a line for a walk.
Isabel’s theme is panoramic views and we will have fun testing various methods of representing space:  figure/ground, light/shade, layers/planes, noticing the space between objects.
ISA_imagen1_small.jpg
We will use a mixture of quick sketches to represent what you see in different ways, synthesizing the view’s components and testing what works for you.   We will explore what happens when we want to represent a wide perspective, 180 degrees around us and notice how suddenly things “fit” in the drawn space.
RoomInterior_Setup.jpgRoom_Interior.jpg
Techniques used will include pen, colour line and colour washes, the order you use them on also changes how you focus your sketch. Be prepared to experiment and don’t worry if you have not worked with perspective before or you have been daunted by it - this is where you can play with it and lose your fears.
Nero_Interior.jpg


Bending the floor (Swasky)

Space has been one of the main topics in history of representation in arts. Human being has always tried to represent reality. Along the art history we can find multiple ways of this “space oddities”. What I want to try is make attendees aware that probably most of them are as effective as the common and accepted conic perspective. These are paths already opened but I have not revisited, and I want to go through them again, recovering memories that we have buried deep in our mind. As I have written before space is a huge worry but most of the twentieth art movements answered already with plenty of solutions. We are going to experiment with the idea of how our sight works. Keeping this idea of space recreation in mind we will start to experiment it.
After my experience in Manchester USk Symposium, I have made some little changes in some exercises splitting up the process  and I have emphasize the work we do with the idea of representing space through conventions.






All you can see! (Lapin)

Our way to represent the space since « Renacimiento » is conditioned to a maximum 30º viewing angle, which is very limited compared to what we are experiencing while sitting in a place, turning the head, and looking up and down. Thats how I started sketching some curvilinear perspective in a very intuitive way, exploring how to represent a scene as in a sphere or as in a cylinder.
But Im also used to fit the elements of a scene into the page, making some distortions, or adding the soundtracks of what Im hearing while sketching, from the people that are talking to me, to the ringing bells from the church behind, or music of a car passing by…
I have lived in Poblenou for 9 years, and witnessed some big changes during that time.
That’s why I would like to focus my workshop on documenting the big evolution of the district during the past years. Poblenou was called the spanish Manchester, and was the industrial area of Barcelona. Nowaday, most of the factories are crushed down and a few renovated, to build some modern buildings, houses, schools or foundations instead.
During the past years, I dedicate my spare time to sketch this transition.


Learning goals

  • Pushing participants out of their comfort zone, at their own level. From beginners starting to sketch to more confident participants, we aim to teach you something new and push you outside your boundaries, helping you to experiment.
  • Experiment with different perspective  techniques within a live sketch situation, helping you find your own self expression.
  • Making you confident to represent the surrounding space, however complex.

Monday, February 27, 2017

Earth Space Colonies Full Version

Earth Space Colonies Full Version


Earth Space Colonies Full Version

GAMESAND - Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system.

  • DESCRIPTION
  • SYSTEM REQUIREMENTS
  • SCREENSHOTS
  • INSTALL

Title: Earth Space Colonies
Genre: Indie, Simulation, Strategy
Developer: Persona and Pixel studio
Publisher: Persona and Pixel studio
Release Date: Jul 2, 2016
Size: 650MB

Interface Full Audio Subtitles
English
Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system. Your first destination is Mars. Establish a first self-sustaining colony and terraform a red wasteland into a green oasis. Balance your resources and expand the infrastructure. Build anything from high-tech factories, hotels, military bases to space elevators and terraformers.

Colonize other worlds as well: defend a mining colony on a dwarf planet Ceres and explore the subsurface ocean on Ganymede, Jupiter’s largest moon. Survive intense combat on Saturns moon Titan. 
MINIMUM:
  • OS: Windows XP/Vista/7/8/10
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512 MB VRAM (Shader Model 3)
  • DirectX: Version 9.0c
  • Storage: 780 MB available space
  • Sound Card: Direct X compatible sound card
Earth Space Colonies Full Version
Earth Space Colonies Full Version
Earth Space Colonies Full Version
Earth Space Colonies Full Version
Earth Space Colonies Full Version
1. Extract release
2. Mount ISO
3. Install the game
4. Copy crack from the PLAZA folder
5. Play!


Download Link : Single Link ISO

FTP LINK | CLICKNU | UPTOBOX | 1FICHIER | OPENLOAD | MULTI UP | TORRENT

Alternative Download Link : Single Link ISO

MIRROR 1 | MIRROR 2 | MIRROR 3 | MIRROR 4 | MIRROR 5

Available link for download

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Friday, February 17, 2017

Dead Space Full Version

Dead Space Full Version


Dead Space Full Version

GAMESAND - A massive deep-space mining ship goes dark after unearthing a strange artifact on a distant planet.

  • DESCRIPTION
  • SYSTEM REQUIREMENTS
  • SCREENSHOOTS
  • INSTALL

Title: Dead Space (v2.0.0.2)
Genre: Action
Developer: EA Redwood Shores
Publisher: Electronic Arts
Size: 8GB

Interface Full Audio Subtitles
English
French
German
Italian
Spanish
A massive deep-space mining ship goes dark after unearthing a strange artifact on a distant planet. Engineer Isaac Clarke embarks on the repair mission, only to uncover a nightmarish blood bath — the ships crew horribly slaughtered and infected by alien scourge. Now Isaac is cut off, trapped, and engaged in a desperate fight for survival.
  • Strategically dismember the Necromorph enemies limb by bloody limb.
  • Zero gravity combat means terror can strike from anywhere.
  • Uncover the horrific truth of this shocking thriller.
Minimum:
  • Supported OS: Microsoft Windows® XP SP2 or Vista
  • Processor: 2.8 GHz or faster
  • Memory: 1 GB RAM or more for Windows XP (2 GB for Vista)
  • Graphics: DirectX® 9.0c compatible video card, Shader Model 3.0 required, 256 MB or better, NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements), ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements)
  • Hard Drive: 7.5 GB free space
  • Sound: DirectX® 9.0c compatible sound card
Dead Space Full Version
Dead Space Full Version
Dead Space Full Version
Dead Space Full Version
Dead Space Full Version
1. Unpack the release
2. Mount or burn image
3. Install
4. Play the game
5. Support the companies, which software you actually enjoy!

Download Link: Single Link RAR
Pass: gamesand

CLICKNU | UPTOBOX | 1FICHIER | USERSCLOUD | TORRENT

Alternative Download Link: Single Link RAR
Pass: gamesand

MIRROR 1 | MIRROR 2

Available link for download

Read more »

Monday, January 30, 2017

Space Engineers Full Version

Space Engineers Full Version


Space Engineers Full Version

GAMESAND - Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets.

  • DESCRIPTION
  • SYSTEM REQUIREMENTS
  • SCREENSHOOTS
  • INSTALL

Title: Space Engineers ( v01.144.005 )
Genre: Action, Indie, Simulation, Strategy, Early Access
Developer: Keen Software House
Publisher: Keen Software House
Size: 2.7GB

Interface Full Audio Subtitles
English
German
Spanish
Czech
Danish
Dutch
Polish
French
Italian
Finnish
Hungarian
Norwegian
Portuguese-Brazil
Swedish
Russian
Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.
 
Minimum:
  • OS: Microsoft Windows 7 (latest SP) 64-bit
  • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX® compatible on-board
  • Additional Notes: NOTE: The minimum requirements are sufficient to run the game but without planetary features. 
Recommended:
  • OS: Microsoft Windows 7 (latest SP) 64-bit
  • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX® compatible on-board
  • Additional Notes: No internet connection required to play the game
Space Engineers Full Version
Space Engineers Full Version
Space Engineers Full Version
Space Engineers Full Version
Space Engineers Full Version
1. Extract
2. Play

Download Link: Single Link RAR
Pass: gamesand

CLICKNU | UPTOBOX | 1FICHIER | USERSCLOUD | MULTI UP | TORRENT

Alternative Download Link: Single Link RAR
Pass: gamesand

MIRROR 1 | MIRROR 2 | MIRROR 3 | MIRROR 4 | MIRROR 5

Available link for download

Read more »